
Colorless (13)
All Is Dust
7
Tribal Sorcery – Eldrazi Mythic Rare
Each player sacrifices all colored permanents he or she controls.
Illus. Jason Felix #1/248
(Source: PAX East)
Artisan of Kozilek
9
Creature – Eldrazi Uncommon
When you cast Artisan of Kozilek, you may return target creature card from your graveyard to the battlefield.
Annihilator 2
Illus. Jason Felix #2/248 10/9
(Confirmation and Discussion)
(Source: WoTC community preview)
Eldrazi Conscription
8
Tribal Enchantment – Eldrazi Aura Rare
Enchant creature
Enchanted creature gets +10/+10 and has trample and annihilator 2.
Illus. Jaime Jones
(Confirmation and Discussion)
(Source: Wotc visual spoiler)
Emrakul, the Aeons Torn
15
Legendary Creature – Eldrazi Mythic Rare
Emrakul, the Aeons Torn can’t be countered.
When you cast Emrakul, take an extra turn after this one.
Flying, protection from colored spells, Annihilator 6
When Emrakul is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.
Illus. Mark Tedin #4/248 15/15
(Confirmation and Discussion)
(Source: Prerelease Promo)
Hand of Emrakul
9
Creature – Eldrazi Common
You may sacrifice four Eldrazi Spawn rather than pay Hand of Emrakul’s mana cost.
Annihilator 1
7/7
(Confirmation and Discussion)
(Source: Wotc Preview)
Kozilek, Butcher of Truth
10
Legendary Creature – Eldrazi Mythic Rare
When you cast Kozilek, Butcher of Truth, draw four cards.
Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.)
When Kozilek is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.
Illus. Michael Komarck #6/248 12/12
(Confirmation and Discussion)
(Source: Wotc Preview)
It That Betrays
12
Creature – Eldrazi Rare
Annihilator 2
Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control.
#7/248 11/11
(Confirmation and Discussion)
(Source: Wizards Previews)
Not Of This World
7
Tribal Instant – Eldrazi Uncommon
Counter target spell or ability that targets a permanent you control.
Not Of This World costs 7 less to cast if f it targets a spell or ability that targets a creature you control with power 7 or greater.
Illus. Izzy #8/248
(Confirmation and Discussion)
Pathrazer of Ulamog
11
Creature – Eldrazi Uncommon
Annihilator 3 (Whenever this creature
attacks, defending player sacrifices three permanents.)
Pathrazer of Ulamog can’t be blocked
except by three or more creatures.
9/9
(Confirmation and Discussion)
(Source: Several Sites)
Skittering Invasion
7
Tribal Sorcery – Eldrazi Uncommon
Put five 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have “Sacrifice this creature: Add 1 to your mana pool.”
#10/248
(Confirmation and Discussion)
(Source: ChannelFireball Preview)
Spawnsire of Ulamog
10
Creature – Eldrazi Rare
Annihilator 1
4: Put two 0/1 colorless Eldrazi Spawn tokens onto the battlefield. They have “Sacrifice this creature: Add 1 to your mana pool.”
20: Cast any number of Eldrazi cards you own from outside the game without paying their mana costs.
Illus. Izzy #11/248 7/11
(Confirmation and Discussion)
(Source: goodgamery)
Ulamog, the Infinite Gyre
11
Legendary Creature – Eldrazi Mythic Rare
When you cast Ulamog, the Infinite Gyre, destroy target permanent.
Annihilator 4
Ulamog is indestructible.
When Ulamog is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.
#12/248 10/10
(Confirmation and Discussion)
(Source: Wotc Preview)
Ulamog’s Crusher
8
Creature – Eldrazi Common
Annihilator 2
Ulamog’s Crusher attacks each turn if able.
#13/248 8/8
(Confirmation and Discussion)
(Source: WoTC Product Section)
White (40)
Affa Guard Hound
2w
Creature – Hound Uncommon
Flash
When Affa Guard Hound enters the battlefield, target creature gets +0/+3 until end of turn.
Once a welcoming hub for explorers, Affa became a place of guarded tongues and quick defenses.
Illus. Ryan Pancoast #14/248 2/2
(Confirmation and Discussion)
(Source: WoTC Arcana Email Replies)
Caravan Escort
w
Creature – Human Knight Common
Level Up 2
[Level 1-4] | 2/2
[Level 5+] First Strike | 5/5
1/1
(Confirmation and Discussion)
(Source: FNM spoilers)
Dawnglare Invoker
2w
Creature – Kor Wizard Common
Flying
8: Tap all creatures target player controls.
2/1
(Source: Wotc visual spoiler)
Deathless Angel
4ww
Creature – Angel Rare
Flying
{W}{W}: Target creature is indestructible this turn.
5/7
(Source: The starkingtonpost preview)
*Demystify
w
Instant Common
Destroy target enchantment.
(This card is a reprint: MagicCards.Info or Gatherer.)
(Source: Orb)
Eland Umbra
1w
Enchantment – Aura Common
Enchant creature
Enchanted creature gets +0/+4.
Totem armor
(Confirmation and Discussion)
(Source: FNM spoilers)
Emerge Unscathed
w
Instant Uncommon
Target creature you control gains protection from the color of your choice until end of turn.
Rebound.
(Confirmation and Discussion)
Gideon Jura
3ww
Planeswalker – Gideon Mythic Rare
[+2]: During target opponent’s next turn, creatures that player controls attack Gideon Jura if able.
[-2]: Destroy target tapped creature.
[0]: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that’s still a planeswalker. Prevent all damage that would be dealt to him this turn.
Illus. Aleksi Briclot #21/248 6
(Confirmation and Discussion)
(Source: Wotc Preview)
*Glory Seeker
1w
Creature – Human Soldier Common
I wa- I was like
Baby, baby, baby noo
I’m like
Baby, baby, baby noo
I’m like
Baby, baby, baby noo
I thought you’d always be mine
2/2
(This card is a reprint: MagicCards.Info or Gatherer.)
(Source: Orb)
Guard Duty
w
Enchantment – Aura Common
Enchant creature
Enchanted creature has defender.
(Confirmation and Discussion)
(Source: WoTC Blog)
Harmless Assault
2ww
Instant Common
Prevent all combat damage that would be dealt this turn by attacking creatures.
#24/248
(Confirmation and Discussion)
(Source: FNM spoilers)
Hedron-Field Purists
2w
Creature – Human Cleric Rare
Level up 2{W}
[Level 1-4] If a source would deal damage to you or a permanent you control, prevent 1 of that damage. | 1/4
[Level 5+] If a source would deal damage to you or a permanent you control, prevent 2 of that damage. | 2/5
0/3
(Confirmation and Discussion)
(Source: FNM spoilers)
Hyena Umbra
w
Enchantment – Aura Common
Enchant creature
Enchanted creature gets +1/+1 and has first strike.
Totem armor (If enchanted creature would be destroyed, instead remove damage from it and destroy this Aura.)
(Confirmation and Discussion)
(Source: WoTC Product Section)
Ikiral Outrider
1w
Creature – Human Soldier Common
Level up 4
[Level 1-3] Vigilance | 2/6
[Level 4+] Vigilance | 3/10
1/2
(Source: Wotc visual spoiler)
Kabira Vindicator
3w
Creature – Human Knight Uncommon
Level up 2{W}
[Level 2-4] Other creatures you control get +1/+1. | 3/6
[Level 5+] Other creatures you control get +2/+2. | 4/8
2/4
(Source: Wotc visual spoiler)
Knight of Cliffhaven
1w
Creature – Kor Knight Common
Level up 3
[Level 1-3] Flying | 2/3
[Level 4+] Flying, vigilance | 4/4
2/2
(Confirmation and Discussion)
(Source: WoTC Product Section)
Kor Line-Slinger
1w
Creature – Kor Scout Common
{T}: Tap target creature with power 3 or less.
0/1
(Confirmation and Discussion)
(Source: FAQ)
Kor Spiritdancer
1w
Creature – Kor Wizard Rare
Kor Spiritdancer gets +2+2 for each Aura attached to it.
Whenever you cast an Aura spell, you may draw a card.
0/2
(Confirmation and Discussion)
(Source: Intro Pack Rare)
Lightmine Field
2ww
Enchantment Rare
Whenever one or more creatures attack, Lightmine Field deals damage to each of those creatures equal to the number of attacking creatures.
(Confirmation and Discussion)
Linvala, Keeper of Silence
2ww
Legendary Creature – Angel Mythic Rare
Flying
Activated abilities of creatures your opponents control can’t be activated.
3/4
(Confirmation and Discussion)
Lone Missionary
1w
Creature – Kor Cleric Common
When Lone Missionary enters the battlefield, you gain 4 life.
2/1
(Confirmation and Discussion)
Luminous Wake
2w
Enchantment – Aura Uncommon
Enchant creature
Whenever enchanted creature attacks or blocks, you gain 4 life.
(Confirmation and Discussion)
(Source: FNM spoilers)
Makindi Griffin
3w
Creature – Griffin Common
Flying
2/4
(Confirmation and Discussion)
Mammoth Umbra
4w
Enchantment – Aura Uncommon
Enchant creature
Enchanted creature gets +3/+3 and
has vigilance.
Totem armor (If enchanted creature
would be destroyed, instead remove all
damage from it and destroy this Aura.)
(Confirmation and Discussion)
(Source: Several Sites)
Near-Death Experience
2www
Enchantment Rare
At the beginning of your upkeep, if you have exactly 1 life, you win the game.
(Confirmation and Discussion)
(Source: Worldwake Product Section)
Nomads’ Assembly
4ww
Sorcery Rare
Put a 1/1 white Kor Soldier creature token onto the battlefield for each creature you control.
Rebound
(Confirmation and Discussion)
(Source: magicville)
Oust
w
Sorcery Uncommon
Put target creature on top of its owner’s library second from the top. Its controller gains 3 life.
(Confirmation and Discussion)
Puncturing Light
1w
Instant Common
Destroy target attacking or blocking creature with power 3 or less.
#41/248
(Confirmation and Discussion)
(Source: FNM spoilers)
Repel the Darkness
2w
Instant Basic Land
Tap up to two target creatures.
Draw a card.
(Confirmation and Discussion)
(Source: FAQ)
*Smite
w
Instant Common
Destroy target blocked creature.
(This card is a reprint: MagicCards.Info or Gatherer.)
(Source: Wotc visual spoiler)
Soul’s Attendant
w
Creature – Human Cleric Common
Whenever another creature enters the battlefield, you may gain 1 life.
#44/248 1/1
(Confirmation and Discussion)
Soulbound Guardians
4w
Creature – Kor Spirit Uncommon
Defender, flying
4/5
(Confirmation and Discussion)
Stalwart Shield-Bearers
1w
Creature – Human Soldier Common
Defender
Other creatures you control with defender get +0/+2.
0/3
(Confirmation and Discussion)
(Source: FAQ)
Student of Warfare
w
Creature – Human Knight Rare
Level up {W}
[Level 2-6] First strike | 3/3
[Level 7+] Double strike | 4/4
Illus. Volkan Baga #47/248 1/1
(Confirmation and Discussion)
(Source: Intro Pack Rare)
Survival Cache
2w
Sorcery Uncommon
You gain 2 life. Then if you have more life than an opponent, draw a card.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
(Confirmation and Discussion)
(Source: FAQ)
Time of Heroes
1w
Enchantment Uncommon
Each creature you control with a level counter on it gets +2/+2.
(Confirmation and Discussion)
Totem-Guard Hartbeest
4w
Creature – Antelope Common
When Totem-Guard Hartbeest enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle your library.
#50/248 2/5
(Confirmation and Discussion)
Transcendent Master
1ww
Creature – Human Cleric Avatar Mythic Rare
Level up 1
[Level 6-11] Lifelink | 6/6
[Level 12+] Lifelink
Transcendent Master is indestructible. | 9/9
Illus. Steven Belledin 3/3
(Confirmation and Discussion)
(Source: mtg.com Previews)
Umbra Mystic
2w
Creature – Human Wizard Rare
Auras attached to permanents you control have totem armor.
2/2
(Confirmation and Discussion)
Wall of Omens
1w
Creature – Wall Uncommon
Defender
When Wall of Omens enters the battlefield, draw a card.
0/4
(Confirmation and Discussion)
(Source: Wotc Preview)
Blue (40)
Aura Finesse
u
Instant Common
Attach target Aura you control to target creature.
Draw a card.
(Confirmation and Discussion)
Cast Through Time
4uuu
Enchantment Mythic Rare
Instant and sorcery spells you control have rebound. (Exile the spell as it resolves if you cast it from your hand. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)
Illus. Zoltan Boros & Gabor Szikszai
(Confirmation and Discussion)
(Source: Wotc Preview)
Champion’s Drake
1u
Creature – Drake Common
Flying
Champion’s Drake gets +3/+3 as long as you control a creature with three or more level counters on it.
1/1
(Source: Wotc visual spoiler)
Coralhelm Commander
uu
Creature – Merfolk Soldier Rare
Level up 1
[Level 2-3] : Flying | 3/3
[Level 4+] : Flying, other Merfolk you control get +1/+1. | 4/4.
Illus. Jaime Jones #57/248 2/2
(Confirmation and Discussion)
Crab Umbra
u
Enchantment – Aura Uncommon
Enchant creature
2{U}: Untap enchanted creature.
Totem armor
(Confirmation and Discussion)
Deprive
uu
Instant Common
As an additional cost to cast Deprive, return a land you control to its owner’s hand.
Counter target spell.
Take a look at this fine creation and enjoy it better with appreciation.
(Confirmation and Discussion)
Distortion Strike
u
Sorcery Common
Target creature gets +1/+0 until end of turn and is unblockable this turn.
Rebound
#60/248
(Confirmation and Discussion)
Domestication
2uu
Enchantment – Aura Uncommon
Enchant creature
You control enchanted creature.
At the beginning of your end step, if enchanted creature’s power is 4 or greater, sacrifice Domestication.
(Confirmation and Discussion)
(Source: Jeuzonline)
Dormant Gomazoa
1uu
Creature – Jellyfish Rare
Flying
Dormant Gomazoa enters the battlefield tapped.
Dormant Gomazoa doesn’t untap during your untap step.
Whenever you become the target of a spell, you may untap Dormant Gomazoa.
5/5
(Confirmation and Discussion)
Drake Umbra
4u
Enchantment – Aura Uncommon
Enchant creature
Enchanted creature gets +3/+3 and has flying.
Totem armor
(Confirmation and Discussion)
(Source: Wotc visual spoiler)
Echo Mage
1uu
Creature – Human Wizard Rare
Level up 1{U}
[Level 2-3] {U}{U}, {T}: Copy target instant or sorcery spell. You may choose new targets for the copy. | 2/4
[Level 4+] {U}{U}, {T}: Copy target instant or sorcery spell twice. You may choose new targets for the copies. | 2/5
Illus. Matt Stewart #64/248 2/3
(Confirmation and Discussion)
(Source: Intro Pack Rare)
Eel Umbra
1u
Enchantment – Aura Common
Flash
Enchant creature
Enchanted creature gets +1/+1.
Totem armor
(Source: Wotc visual spoiler)
Enclave Cryptologist
u
Creature – Merfolk Wizard Uncommon
Level up 1{U}
[Level 1-2] {T}: Draw a card, then discard a card. | 0/1
[Level 3+] {T}: Draw a card. | 0/1
#66/248 0/1
(Confirmation and Discussion)
(Source: MTGcast Preview)
Fleeting Distraction
u
Instant Common
Target creature gets -1/-0 until end of turn.
Draw a card.
(Confirmation and Discussion)
Frostwind Invoker
4u
Creature – Merfolk Wizard Common
Flying
8: Creatures you control gain flying until end of turn.
3/3
(Confirmation and Discussion)
(Source: FAQ)
Gravitational Shift
3uu
Enchantment Rare
Creatures with flying get +2/+0.
Creatures without flying get -2/-0.
(Confirmation and Discussion)
Guard Gomazoa
2u
Creature – Jellyfish Uncommon
Defender, flying
Prevent all combat damage that would be dealt to Guard Gomazoa.
1/3
(Confirmation and Discussion)
Hada Spy Patrol
1u
Creature – Human Rogue Uncommon
Level up 2{U}
[Level 1-2] Hada Spy Patrol is unblockable. | 2/2
[Level 3+] Shroud
Hada Spy Patrol is unblockable. | 3/3
1/1
(Confirmation and Discussion)
(Source: FNM spoilers)
Halimar Wavewatch
1u
Creature – Merfolk Soldier Common
Level up 2
[Level 1-4] 0/6
[Level 5+] Islandwalk | 6/6
0/3
(Source: Wotc visual spoiler)
Jwari Scuttler
2u
Creature – Crab Common
“OK, hypothetically if you’re going on a mission to, say, catch a guilty whale. And while you were catching the whale, you saw something else that may also be another whale, and you were like, “What?” But then you thought, “Maybe it’s not a whale. Maybe it’s a big fish, maybe it’s a crab with a face painted on it.” The point is if I kill the first whale, am I technically a murderer?”
#73/248 2/3
(Confirmation and Discussion)
(Source: FNM spoilers)
Lay Bare
2uu
Instant Common
Counter target spell. Look at its controller’s hand.
Illus. Chippy #74/248
(Confirmation and Discussion)
Lighthouse Chronologist
1u
Creature – Human Wizard Mythic Rare
Level up {U}
[Level 4-6] | 2/4
[Level 7+] At the beginning of each end step, if it’s not your turn, take an extra turn after this one. | 3/5
1/3
(Confirmation and Discussion)
(Source: WoTC Product Section)
Merfolk Observer
1u
Creature – Merfolk Rogue Common
When Merfolk Observer enters the battlefield, look at the top card of target player’s library
#76/248 2/1
(Confirmation and Discussion)
Merfolk Skyscout
2uu
Creature – Merfolk Scout Uncommon
Flying
Whenever Merfolk Skyscout attacks or blocks, untap target permanent.
“Magic everywhere in this plane
it’s all around you, you don’t even know it”
2/3
(Confirmation and Discussion)
(Source: FAQ)
Mnemonic Wall
4u
Creature – Wall Common
Defender
When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.
0/4
(Confirmation and Discussion)
(Source: Several Sites)
Narcolepsy
1u
Enchantment – Aura Common
Enchant Creature
At the beginning of each upkeep, if enchanted creature is untapped, tap it.
(Confirmation and Discussion)
Phantasmal Abomination
1uu
Creature – Illusion Uncommon
Defender
When Phantasmal Abomination becomes the target of a spell or ability, sacrifice it.
5/5
(Confirmation and Discussion)
(Source: FNM spoilers)
Reality Spasm
xuu
Instant Uncommon
Choose one – Tap X target permanents; or untap X target permanents.
(Confirmation and Discussion)
(Source: FAQ)
Recurring Insight
4uu
Sorcery Rare
Draw cards equal to the number of cards in target opponent’s hand.
Rebound
(Source: Wotc visual spoiler)
*Regress
2u
Instant Common
Return target permanent to its owner’s hand.
(This card is a reprint: MagicCards.Info or Gatherer.)
(Source: Orb)
Renegade Doppelganger
1u
Creature – Shapeshifter Rare
Whenever another creature enters the battlefield under your control, you may have Renegade Doppelganger become a copy of that creature until end of turn. (If it does, it loses this ability for the rest of the turn.)
To truly know a creature, slither a mile in its tentacles.
0/1
(Confirmation and Discussion)
(Source: blackborder)
Sea Gate Oracle
2u
Creature – Human Wizard Common
When Sea Gate Oracle enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
1/3
(Confirmation and Discussion)
(Source: FNM spoilers)
See Beyond
1u
Sorcery Common
Draw two cards, then shuffle a card from your hand into your library.
(Confirmation and Discussion)
(Source: FNM spoilers)
Shared Discovery
u
Sorcery Common
As an additional cost to cast Shared Discovery, tap four untapped creatures you control.
Draw three cards.
(Confirmation and Discussion)
Skywatcher Adept
u
Creature – Merfolk Soldier Common
Level up 3
[Level 1-2] : Flying (2/2)
[Level 3+] : Flying (4/2)
1/1
(Confirmation and Discussion)
(Source: FNM spoilers)
Sphinx of Magosi
3uuu
Creature – Sphinx Rare
Flying
2{U} : Draw a card and put a +1/+1 counter on Sphinx of Magosi.
#89/248 6/6
(Confirmation and Discussion)
(Source: Lotus Noir)
Surrakar Spellblade
1uu
Creature – Surrakar Rare
Whenever you cast an instant or sorcery spell, you may put a charge counter on Surrakar Spellblade.
Whenever Surrakar Spellblade deals combat damage to a player, you may draw X cards, where X is equal to the number of charge counters on it.
2/1
(Confirmation and Discussion)
(Source: Intro Pack Rare)
Training Grounds
u
Enchantment Rare
Activated abilities of creatures you control cost up to 2 less to activate. This effect can’t reduce the amount of mana an ability costs to activate to less than one mana.
(Confirmation and Discussion)
(Source: FAQ)
Unified Will
1u
Instant Uncommon
Counter target spell if you control more creatures than that spell’s controller.
#92/248
(Confirmation and Discussion)
Venerated Teacher
2u
Creature – Human Wizard Common
When Venerated Teacher enters the battlefield, put two level counters on each creature you control with level up.
2/2
(Confirmation and Discussion)
(Source: FNM spoilers)
Black (40)
Arrogant Bloodlord
1bb
Creature – Vampire Knight Uncommon
Whenever Arrogant Bloodlord blocks or becomes blocked by a creature with power 1 or less, destroy Arrogant Bloodlord at end of combat.
4/4
(Confirmation and Discussion)
(Source: FAQ)
Bala Ged Scorpion
3b
Creature – Scorpion Common
When Bala Ged Scorpion enters the battlefield, you may destroy target creature with power 1 or less.
2/3
(Confirmation and Discussion)
Baneful Omen
4bbb
Enchantment Rare
At the beginning of your end step, you may reveal the top card of your library. If you do, each opponent loses life equal to that card’s converted mana cost.
(Confirmation and Discussion)
Bloodrite Invoker
2b
Creature – Vampire Shaman Common
8: Target player loses 3 life and you gain 3 life.
3/1
(Source: Wotc visual spoiler)
Bloodthrone Vampire
1b
Creature – Vampire Common
Sacrifice a creature: Bloodthrone Vampire gets +2/+2 until end of turn.
#98/248 1/1
(Confirmation and Discussion)
Cadaver Imp
1bb
Creature – Imp Common
Flying
When Cadaver Imp enters the battlefield, return target creature card from your graveyard to your hand.
#99/248 1/1
(Confirmation and Discussion)
Consume the Meek
3bb
Instant Rare
Destroy all creatures with converted mana cost 3 or less. They can’t be regenerated.
“Emrakul is so powerful that it can turn off the sun. But then it gets too cold so it makes another sun.”
#100/248
(Confirmation and Discussion)
(Source: Planetmtg)
Consuming Vapors
3b
Sorcery Rare
Target player sacrifices a creature. You gain life equal to that creature’s toughness.
Rebound
(Confirmation and Discussion)
(Source: top8magic)
Contaminated Ground
1b
Enchantment – Aura Common
Enchant land
Enchanted land is a Swamp.
Whenever enchanted land becomes tapped, its controller loses 2 life.
(Confirmation and Discussion)
Corpsehatch
3bb
Sorcery Uncommon
Destroy target nonblack creature.
Put two 0/1 colorless Eldrazi Spawn
creature tokens onto the battlefield. They have “Sacrifice this creature:
Add 1 to your mana pool.”
(Confirmation and Discussion)
(Source: Several Sites)
Curse of Wizardry
2bb
Enchantment Uncommon
As Curse of Wizardry enters the battlefield, choose a color.
Whenever a player casts a spell of the chosen color, that player loses 1 life.
(Confirmation and Discussion)
Death Cultist
b
Creature – Human Wizard Common
Sacrifice Death Cultist: Target player loses 1 life and you gain 1 life.
1/1
(Source: Wotc visual spoiler)
Demonic Appetite
b
Enchantment – Aura Common
Enchant creature you control
Enchanted creature gets +3/+3.
At the beginning of your upkeep, sacrifice a creature.
#106/248
(Confirmation and Discussion)
Drana, Kalastria Bloodchief
3bb
Legendary Creature – Vampire Shaman Rare
Flying
{X}{B}{B}: Target creature gets -0/-X until end of turn and Drana, Kalastria Bloodchief gets +X/+0 until end of turn.
4/4
(Confirmation and Discussion)
(Source: SCG, Intro Pack Rare)
Dread Drone
4b
Creature – Eldrazi Drone Common
When Dread Drone enters the battlefield put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have “Sacrifice this creature: Add 1 to your mana pool.”
4/1
(Source: Wotc visual spoiler)
Escaped Null
3b
Creature – Zombie Berserker Uncommon
Lifelink
Whenever Escaped Null blocks or becomes blocked, it gets +5/+0 until end of turn.
1/2
(Confirmation and Discussion)
Essence Feed
5b
Sorcery Common
Target player loses 3 life. You gain 3 life and put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have “Sacrifice this creature: Add 1 to your mana pool.”
(Confirmation and Discussion)
(Source: FNM spoilers)
Gloomhunter
2b
Creature – Bat Common
Flying
2/1
(Confirmation and Discussion)
(Source: FNM spoilers)
Guul Draz Assassin
b
Creature – Vampire Assassin Rare
Level up 1{B} (1{B}: Put a Level counter on this. Level up only as a sorcery.)
[Level 2-3] {B}, {T}: Target creature gets -2/-2 until end of turn. | 2/2
[Level 4+] {B}, {T}: Target creature gets -4/-4 until end of turn. | 4/4
1/1
(Confirmation and Discussion)
(Source: WoTC Product Section)
Hellcarver Demon
3bbb
Creature – Demon Mythic Rare
Flying
Whenever Hellcarver Demon deals combat damage to a player, sacrifice all other permanents you control and discard your hand. Exile the top six cards of your library. You may cast any number of nonland cards exiled this way without paying their mana costs.
Illus. Greg Staples #113/248 6/6
(Confirmation and Discussion)
(Source: DailyMTG twitter)
Induce Despair
2b
Instant Common
As an additional cost to cast Induce Despair, reveal a creature card from your hand.
Target creature gets -X/-X until end of turn, where X is the revealed card’s converted mana cost.
(Source: Wotc visual spoiler)
Inquisition of Kozilek
b
Sorcery Uncommon
Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.
(Confirmation and Discussion)
(Source: Wotc Preview)
Last Kiss
2b
Instant Common
Last Kiss deals 2 damage to target creature and you gain 2 life.
(Confirmation and Discussion)
Mortician Beetle
b
Creature – Insect Rare
Whenever a player sacrifices a creature, you may put a +1/+1 counter on Mortician Beetle.
1/1
(Confirmation and Discussion)
(Source: FAQ)
Nighthaze
b
Sorcery Common
Target creature gains swampwalk until end of turn.
Draw a card.
(Confirmation and Discussion)
(Source: FAQ)
Nirkana Cutthroat
2b
Creature – Vampire Warrior Uncommon
Level up 2{B}
[Level 1-2] Deathtouch | 4/3
[Level 3+] First strike, Deathtouch | 5/4
3/2
(Source: Wotc visual spoiler)
Nirkana Revenant
4bb
Creature – Vampire Shade Mythic Rare
Whenever you tap a Swamp for mana, add {B} to your mana pool (in addition to the mana the land produces).
{B}: Nirkana Revenant gets +1/+1 until end of turn.
4/4
(Confirmation and Discussion)
(Source: Quietspeculation)
Null Champion
1b
Creature – Zombie Warrior Common
Level up 3
[Level 1-3]: 4/2
[Level 4+]: {B}: Regenerate Null Champion | 7/3
1/1
(Source: Wotc visual spoiler)
Pawn of Ulamog
1bb
Creature – Vampire Shaman Uncommon
Whenever Pawn of Ulamog or another nontoken creature you control is put into a graveyard from the battlefield, you may put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has “Sacrifice this creature: Add 1 to your mana pool.”
2/2
(Confirmation and Discussion)
(Source: Aaron Forsythe Twitter)
Perish the Thought
2b
Sorcery Common
Target opponent reveals his or her hand. Choose a card from it. That player shuffles that card into his or her library.
#123/248
(Confirmation and Discussion)
Pestilence Demon
5bbb
Creature – Demon Rare
Flying
{B}: Pestilence Demon deals 1 damage to each creature and each player.
Illus. Justin Sweet #124/248 7/6
(Confirmation and Discussion)
(Source: Wotc visual spoiler)
Repay In Kind
5bb
Sorcery Rare
Each player’s life total becomes the lowest life total among all players.
#125/248
(Confirmation and Discussion)
Shrivel
1b
Sorcery Common
All creatures get -1/-1 until end of turn.
(Confirmation and Discussion)
(Source: FAQ)
Skeletal Wurm
7b
Creature – Skeleton Wurm Uncommon
{B}: Regenerate Skeletal Wurm.
7/6
(Source: Wotc visual spoiler)
Suffer the Past
xb
Instant Uncommon
Exile X target cards from target player’s graveyard. For each card exiled this way, that player loses 1 life and you gain 1 life.
#128/248
(Confirmation and Discussion)
Thought Gorger
2bb
Creature – Horror Rare
Trample
When Thought Gorger enters the battlefield, put a +1/+1 counter on it for each card in your hand. If you do, discard your hand.
When Thought Gorger leaves the battlefield, draw a card for each +1/+1 counter on it.
2/2
(Confirmation and Discussion)
(Source: FAQ)
*Vendetta
b
Instant Common
Destroy target nonblack creature. It can’t be regenerated. You lose life equal to that creature’s toughness.
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)
(Source: Orb)
Virulent Swipe
b
Instant Uncommon
Target creature gets +2/+0 and gains deathtouch until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
(Confirmation and Discussion)
(Source: WoTC Product Section)
Zof Shade
3b
Creature – Shade Common
2{B}: Zof Shade gets +2/+2 until end of turn.
2/2
(Source: Wotc visual spoiler)
Zulaport Enforcer
b
Creature – Human Warrior Common
Level up 4
[Level 1-2] | 3/3
[Level 3+] Zulaport Enforcer can’t be blocked except by black creatures. | 5/5
#133/248 1/1
(Confirmation and Discussion)
(Source: FNM spoilers)
Red (40)
Akoum Boulderfoot
4rr
Creature – Giant Warrior Uncommon
When Akoum Boulderfoot enters the battlefield, it deals 1 damage to target creature or player.
4/5
(Confirmation and Discussion)
(Source: FNM spoilers)
*Battle Rampart
2r
Creature – Wall Common
Defender
{T}: Target creature gains haste until end of turn.
1/3
(This card is a reprint: MagicCards.Info or Gatherer.)
(Source: Orb, Number Crunch)
Battle-Rattle Shaman
3r
Creature – Goblin Shaman Common
At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.
2/2
(Confirmation and Discussion)
Brimstone Mage
2r
Creature – Human Shaman Uncommon
Level up 3{R}
[Level 1-2] {T}: Brimstone Mage deals 1 damage to target creature or player. | 2/3
[Level 3+] {T}: Brimstone Mage deals 3 damage to target creature or player. | 2/4
Illus. Volkan Baga 2/2
(Confirmation and Discussion)
(Source: Dailymtg Twitter)
Brood Birthing
1r
Sorcery Common
If you control at least one 0/1 Eldrazi Spawn creature token, put 3 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have “Sacrifice this creature: Add 1 to your mana pool.” Otherwise, put one of those tokens onto the battlefield.
#138/248
(Confirmation and Discussion)
Conquering Manticore
4rr
Creature – Manticore Rare
Flying
When Conquering Manticore enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.
It speaks no commands but is always obeyed.
Illus. Chris Rahn 5/5
(Confirmation and Discussion)
(Source: Deckbuilders, Intro Pack Rare)
Devastating Summons
r
Sorcery Rare
As an additional cost to cast Devastating Summons, sacrifice X lands.
Put two X/X red Elemental creature tokens onto the battlefield.
(Confirmation and Discussion)
Disaster Radius
5rr
Sorcery Rare
As an additional cost to cast Disaster Radius, reveal a creature card from your hand.
Disaster Radius deals X damage to each creature your opponents control, where X is the revealed card’s converted mana cost.
(Confirmation and Discussion)
(Source: robotviking.com)
Emrakul’s Hatcher
4r
Creature – Eldrazi Drone Common
When Emrakul’s Hatcher enters the battlefield, put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have “Sacrifice this creature: Add 1 to your mana pool.”
3/3
(Confirmation and Discussion)
(Source: WoTC Product Section)
Explosive Revelation
3rr
Sorcery Uncommon
Choose target creature or player. Reveal cards from the top of your library until you reveal a nonland card. Explosive Revelation deals damage equal to that card’s converted mana cost to that creature or player. Put that nonland card into your hand and the rest on the bottom of your library in any order.
(Confirmation and Discussion)
(Source: Degenki Previews)
Fissure Vent
3rr
Sorcery Common
Choose one or both – Destroy target artifact; and/or destroy target nonbasic land.
(Confirmation and Discussion)
Flame Slash
r
Sorcery Common
Flame Slash deals 4 damage to target creature.
(Confirmation and Discussion)
Forked Bolt
r
Sorcery Uncommon
Forked Bolt deals 2 damage divided as you choose among one or two target creatures and/or players.
(Confirmation and Discussion)
(Source: facebook)
Goblin Arsonist
r
Creature – Goblin Shaman Common
When Goblin Arsonist is put into a graveyard from the battlefield, you may have it deal 1 damage to target creature or player.
With great power comes great risk of getting yourself killed.
1/1
(Source: Wotc visual spoiler)
Goblin Tunneler
1r
Creature – Goblin Rogue Common
{T}: Target creature with power 2 or less is unblockable this turn.
1/1
(Confirmation and Discussion)
(Source: FAQ)
Grotag Siege-Runner
1r
Creature – Goblin Rogue Common
{R}, Sacrifice Grotag Siege-Runner: Destroy target creature with defender. Grotag Siege-Runner deals 2 damage to that creature’s controller.
2/1
(Confirmation and Discussion)
(Source: FAQ)
*Heat Ray
xr
Instant Common
Heat Ray deals X damage to target creature.
(This card is a reprint: MagicCards.Info or Gatherer.)
(Source: Orb)
Hellion Eruption
5r
Sorcery Rare
Sacrifice all creatures you control, then put that many 4/4 red Hellion creature tokens onto the battlefield.
(Confirmation and Discussion)
Kargan Dragonlord
rr
Creature – Human Warrior Mythic Rare
Level up {R}
[Level 4-7] Flying | 4/4
[Level 8+] Flying, trample
{R}: Kargan Dragonlord gets +1/+0 until end of turn. | 8/8
2/2
(Confirmation and Discussion)
(Source: Worldwake Product Section)
Kiln Fiend
1r
Creature – Elemental Beast Common
Whenever you cast an instant or sorcery spell, Kiln Fiend gets +3/+0 until end of turn.
1/2
(Confirmation and Discussion)
(Source: FAQ)
Lagac Lizard
3r
Creature – Lizard Common
“Everybody on the plane definitely knows the Lagac. As far as I know, everybody loves the Lagac, and if you don’t love the Lagac, I’m gonna make you love the Lagac.”
3/3
(Confirmation and Discussion)
(Source: FNM spoilers)
Lavafume Invoker
2r
Creature – Goblin Shaman Common
8: Creatures you control get +3/+0 until end of turn.
2/2
(Confirmation and Discussion)
(Source: FNM spoilers)
Lord of Shatterskull Pass
3r
Creature – Minotaur Shaman Rare
Level up 1{R}
[Level 1-5] (6/6)
[Level 6+] Whenever Lord of Shatterskull Pass attacks, it deals 6 damage to each creature defending player controls. (6/6)
3/3
(Confirmation and Discussion)
(Source: MPR Mailing)
Lust for War
2r
Enchantment – Aura Uncommon
Enchant creature
Whenever enchanted creature becomes tapped, Lust for War deals 3 damage to that creature’s controller.
Enchanted creature attacks each turn if able.
(Confirmation and Discussion)
(Source: FAQ)
Magmaw
3rr
Creature – Elemental Rare
1, Sacrifice a nonland permanent: Magmaw deals 1 damage to target creature or player.
Illus. Karl Kopinski 4/4
(Confirmation and Discussion)
(Source: Pojo, Intro Pack Rare)
Ogre Sentry
1r
Creature – Ogre Warrior Common
Defender
3/3
(Confirmation and Discussion)
Rage Nimbus
2r
Creature – Elemental Rare
Defender, flying
1{R}: Target creature attacks this turn if able.
Something something rat in a cage.
Illus. Vincent Proce #160/248 5/3
(Confirmation and Discussion)
Raid Bombardment
2r
Enchantment Common
Whenever a creature you control with power 2 or less attacks, Raid Bombardment deals 1 damage to defending player.
(Confirmation and Discussion)
(Source: FAQ)
Rapacious One
5r
Creature – Eldrazi Drone Uncommon
Trample
Whenever Rapacious One deals combat damage to a player, put that many 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have “Sacrifice this creature: Add 1 to your mana pool.”
5/4
(Confirmation and Discussion)
(Source: FNM spoilers)
Soulsurge Elemental
3r
Creature – Elemental Uncommon
First strike
Soulsurge Elemental’s power is equal to the number of creatures you control.
*/1
(Confirmation and Discussion)
(Source: FAQ)
Spawning Breath
1r
Instant Common
Spawning Breath deals 1 damage to target creature or player. Put a 0/1 colorless Eldrazi Spawn creature token with “Sacrifice this creature: Add 1 to your mana pool” into play.
#164/248
(Confirmation and Discussion)
Splinter Twin
2rr
Enchantment – Aura Rare
Enchant creature
Enchanted creature has “{T}: Put a token which is a copy of this creature onto the battlefield. That token has haste. Exile it at the beginning of the next end step.”
(Confirmation and Discussion)
(Source: Degenki Previews)
Staggershock
2r
Instant Common
Staggershock deals 2 damage to target creature or player.
Rebound
(Confirmation and Discussion)
(Source: Wotc Preview)
Surreal Memoir
3r
Sorcery Uncommon
Return an instant card at random from your graveyard to your hand.
Rebound
(Confirmation and Discussion)
(Source: Worldwake Product Section)
Traitorous Instinct
3r
Sorcery Uncommon
Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +2/+0 and gains haste.
(Confirmation and Discussion)
(Source: Worldwake Product Section)
Tuktuk the Explorer
2r
Legendary Creature – Goblin Rare
Haste
When Tuktuk the Explorer is put into a graveyard from the battlefield, put a legendary 5/5 colorless Goblin Golem artifact creature token named Tuktuk the Returned onto the battlefield.
1/1
(Confirmation and Discussion)
(Source: Wotc Preview)
Valakut Fireboar
4r
Creature – Elemental Boar Uncommon
Whenever Valakut Fireboar attacks,
switch its power and toughness
until end of turn.
1/7
(Confirmation and Discussion)
(Source: Several Sites)
Vent Sentinel
3r
Creature – Elemental Common
Defender
1{R}, {T}: Vent Sentinel deals damage to target player equal to the number of creatures with defender you control.
Illus. Chris Rahn 2/4
(Confirmation and Discussion)
(Source: Wotc Preview)
World at War
3rr
Sorcery Rare
After the first postcombat main phase this turn, there’s an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
(Confirmation and Discussion)
(Source: FAQ)
Wrap in Flames
3r
Sorcery Common
Wrap in Flames deals 1 damage to each of up to three target creatures. Those creatures can’t block this turn.
#173/248
(Confirmation and Discussion)
Green (40)
Ancient Stirrings
g
Sorcery Common
Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order.
(Confirmation and Discussion)
Aura Gnarlid
2g
Creature – Beast Common
Creatures with power less than Aura Gnarlid’s power can’t block it.
Aura Gnarlid gets +1/+1 for each Aura on the battlefield.
2/2
(Confirmation and Discussion)
(Source: Lotus Noir)
Awakening Zone
2g
Enchantment Rare
At the beginning of your upkeep, you may put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has “Sacrifice this creature: Add 1 to your mana pool.”
(Confirmation and Discussion)
(Source: Intro Pack Rare)
Bear Umbra
2gg
Enchantment – Aura Rare
Enchant creature
Enchanted creature gets +2/+2 and has “Whenever this creature attacks, untap all lands you control.”
Totem armor
(Confirmation and Discussion)
(Source: Wotc Preview)
Beastbreaker of Bala Ged
1g
Creature – Human Warrior Uncommon
Level up 2{G} (2{G}: Put a Level counter on this. Level up only as a sorcery.)
[Level 1-3] | 4/4
[Level 4+] Trample | 6/6
2/2
(Confirmation and Discussion)
(Source: Turian’s Twitter)
Boar Umbra
2g
Enchantment – Aura Uncommon
Enchant creature
Enchanted creature gets +3/+3.
Totem armor
#179/248
(Confirmation and Discussion)
(Source: Magicshow Preview)
Bramblesnap
1g
Creature – Elemental Uncommon
Trample
Tap an untapped creature you control: Bramblesnap gets +1/+1 until end of turn.
#180/248 1/1
(Confirmation and Discussion)
Broodwarden
3gg
Creature – Eldrazi Drone Uncommon
Eldrazi Spawn creatures you control get +2/+1.
4/4
(Confirmation and Discussion)
(Source: Wotc Preview)
Daggerback Basilisk
2g
Creature – Basilisk Common
Deathtouch
2/2
(Confirmation and Discussion)
(Source: FNM spoilers)
Gelatinous Genesis
xxg
Sorcery Rare
Put X X/X green Ooze creature tokens onto the battlefield.
(Confirmation and Discussion)
(Source: Degenki Previews)
Gigantomancer
7g
Creature – Human Shaman Rare
1: Target creature you control becomes 7/7 until end of turn.
1/1
(Confirmation and Discussion)
(Source: Geekdad, Intro Pack Rare)
Gravity Well
1gg
Enchantment Uncommon
Whenever a creature with flying attacks, it loses flying until end of turn.
(Confirmation and Discussion)
(Source: FAQ)
Growth Spasm
2g
Sorcery Common
Search your library for a basic land card and put it into play tapped. Then shuffle your library.
Put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has “Sacrifice this creature: Add 1 to your mana pool.”
(Confirmation and Discussion)
(Source: FNM spoilers)
Haze Frog
3gg
Creature – Frog Common
Flash
When Haze Frog enters the battlefield, prevent all combat damage that other creatures would deal this turn.
2/1
(Confirmation and Discussion)
(Source: FAQ)
Irresistible Prey
g
Sorcery Uncommon
Target creature must be blocked this turn if able.
Draw a card.
#188/248
(Confirmation and Discussion)
(Source: FNM spoilers)
Jaddi Lifestrider
4g
Creature Elemental Uncommon
When Jaddi Lifestrider enters the battlefield, you may tap any number of untapped creatures you control. You gain 2 life for each creature tapped this way.
#189/248 2/8
(Confirmation and Discussion)
Joraga Treespeaker
g
Creature – Elf Druid Uncommon
Level up 1{G}
[Level 1-4] {T}: Add {G}{G} to your mana pool. | 1/2
[Level 5+] Elves you control have “{T}: Add {G}{G} to your mana pool.” | 1/4
Illus. Cyril Van Der Haegen 1/1
(Confirmation and Discussion)
(Source: Wotc Preview)
Kazandu Tuskcaller
1g
Creature – Human Shaman Rare
Level up 1{G}
[Level 2-5] {T}: Put a 3/3 green Elephant creature token onto the battlefield. | 1/1
[Level 6+] {T}: Put two 3/3 green Elephant creature tokens onto the battlefield. | 1/1
#191/248 1/1
(Confirmation and Discussion)
(Source: Magicorporation)
Khalni Hydra
gggggggg
Creature – Hydra Mythic Rare
Khalni Hydra costs {G} less to cast for each green creature you control.
Trample
Illus. Todd Lockwood #192/248 8/8
(Confirmation and Discussion)
(Source: Wotc Preview)
Kozilek’s Predator
3g
Creature – Eldrazi Drone Common
When Kozilek’s Predator enters the battlefield, put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have “Sacrifice this creature: Add 1 to your mana pool.”
It’s difficult to outwit something that doesn’t speak, strategize or even think.
Illus. Steve Argyle 3/3
(Confirmation and Discussion)
(Source: mtg.com Previews)
Leaf Arrow
g
Instant Common
Leaf Arrow deals 3 damage to target creature with flying.
#194/248
(Confirmation and Discussion)
Living Destiny
3g
Instant Common
As an additional cost to cast Living Destiny, reveal a creature card from your hand.
You gain life equal to the revealed card’s converted mana cost.
(Source: Wotc visual spoiler)
Might of the Masses
g
Instant Common
Target creature gets +1/+1 until end of turn for each creature you control.
(Confirmation and Discussion)
(Source: FNM spoilers)
Momentous Fall
2gg
Instant Rare
As an additional cost to cast Momentous Fall, sacrifice a creature.
You draw cards equal to the sacrificed creature’s power, then you gain life equal to its toughness.
It wasn’t long until the elves had developed a use for every part of the Eldrazi.
(Confirmation and Discussion)
(Source: TCGplayer)
Mul Daya Channelers
1gg
Creature – Elf Druid Shaman Rare
Play with the top card of your library revealed.
As long as the top card of your library is a creature card, Mul Daya Channelers gets +3/+3.
As long as the top card of your library is a land card, Mul Daya Channelers has “{T}: Add two mana of any one color to your mana pool.”
2/2
(Confirmation and Discussion)
*Naturalize
1g
Instant Common
Destroy target artifact or enchantment.
(This card is a reprint: MagicCards.Info or Gatherer.)
(Source: Orb)
Nema Siltlurker
4g
Creature – Lizard Common
3/5
(Source: Wotc visual spoiler)
Nest Invader
1g
Creature – Eldrazi Drone Common
When Nest Invader enters the battlefield, put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has “Sacrifice this creature: Add 1 to your mana pool.”
2/2
(Confirmation and Discussion)
(Source: FNM spoilers)
Ondu Giant
3g
Creature – Giant Common
When Ondu Giant enters the battlefield, search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
2/4
(Confirmation and Discussion)
(Source: FNM spoilers)
Overgrown Battlement
1g
Creature – Wall Common
Defender
{T}: Add {G} to your mana pool for each creature with defender you control.
0/4
(Confirmation and Discussion)
(Source: WoTC Product Section)
Pelakka Wurm
4ggg
Creature – Wurm Uncommon
Trample
When Pelakka Wurm enters the battlefield, you gain 7 life.
When Pelakka Wurm is put into a graveyard from the battlefield, draw a card.
7/7
(Confirmation and Discussion)
(Source: PureMTGO)
Prey’s Vengeance
g
Instant Uncommon
Target creature gets +2/+2 until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
(Confirmation and Discussion)
(Source: Several Sites)
Realms Uncharted
2g
Instant Rare
Search your library for four land cards with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into the graveyard and the rest into your hand. Then shuffle your library.
#206/248
(Confirmation and Discussion)
(Source: ManaNation preview)
Snake Umbra
2g
Enchantment – Aura Common
Enchant creature
Enchanted creature gets +1/+1 and has “Whenever this creature deals damage to an opponent, you may draw a card.”
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
(Confirmation and Discussion)
(Source: FAQ)
Spider Umbra
g
Enchantment – Aura Common
Enchanted creature gets +1+1 and has reach.
Totem armor
(Confirmation and Discussion)
(Source: FNM spoilers)
Sporecap Spider
2g
Creature – Spider Common
Reach
1/5
(Confirmation and Discussion)
(Source: FNM spoilers)
Stomper Cub
3gg
Creature – Beast Common
Trample
5/3
(Confirmation and Discussion)
(Source: FNM spoilers)
Tajuru Preserver
1g
Creature – Elf Shaman Rare
Spells and abilities your opponents control can’t cause you to sacrifice permanents.
“Time on this planet, taking nothing for granted
I seen a caterpillar turn into a butterfly”
2/1
(Confirmation and Discussion)
(Source: FAQ)
Vengevine
2gg
Creature – Elemental Mythic Rare
Haste
Whenever you cast a spell, if it’s the second creature spell you cast this turn, you may return Vengevine from the graveyard to the battlefield.
Illus. Raymond Swanland 4/3
(Confirmation and Discussion)
(Source: Wotc Preview)
Wildheart Invoker
2gg
Creature – Elf Shaman Common
8: Target creature gets +5/+5 and gains trample until end of turn.
#213/248 4/3
(Confirmation and Discussion)
Multicolor (1)
Sarkhan the Mad
3br
Planeswalker – Sarkhan Mythic Rare
[0]: Reveal the top card of your library and put it into your hand. Sarkhan the Mad deals damage to himself equal to that card’s converted mana cost.
[-2]: Target creature’s controller sacrifices it, then that player puts a 5/5 red Dragon creature token with flying onto the battlefield.
[-4]: Each Dragon creature you control deals damage equal to its power to target player.
7
(Confirmation and Discussion)
(Source: Wotc Preview)
Artifact (12)
Angelheart Vial
5
Artifact Rare
Whenever you’re dealt damage, you may put that many charge counters on Angelheart Vial.
2, {T}, Remove four charge counters from Angelheart Vial: You gain 2 life and draw a card.
Illus. Chippy #215/248
(Confirmation and Discussion)
(Source: French Wotc preview)
Dreamstone Hedron
6
Artifact Uncommon
{T}: Add 3 to your mana pool.
3, {T}, Sacrifice Dreamstone Hedron: Draw three cards.
(Source: Twitter )
Enatu Golem
6
Artifact Creature – Golem Uncommon
When Enatu Golem is put into a graveyard from the battlefield, you gain 4 life.
3/5
(Confirmation and Discussion)
Hedron Matrix
4
Artifact – Equipment Rare
Equipped creature gets +X/+X, where X is its converted mana cost.
Equip 4
(Confirmation and Discussion)
(Source: Magicorporation)
Keening Stone
6
Artifact Rare
5, {T}: Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of cards in that player’s graveyard.
Illus. Jung Park
(Confirmation and Discussion)
(Source: MaRo’s Twitter)
Ogre’s Cleaver
2
Artifact – Equipment Uncommon
Equipped creature gets +5/+0
Equip 5
(Source: Wotc visual spoiler)
Pennon Blade
3
Artifact – Equipment Uncommon
Equipped creature gets +1/+1 for each creature you control.
Equip 4
(Confirmation and Discussion)
(Source: FAQ)
Prophetic Prism
2
Artifact Common
When Prophetic Prism enters the battlefield, draw a card.
1, {T}: Add one mana of any color to your mana pool.
#222/248
(Confirmation and Discussion)
Reinforced Bulwark
3
Artifact Creature – Wall Common
Defender
{T}: Prevent the next 1 damage that would be dealt to you this turn.
0/4
(Source: Wotc visual spoiler)
Runed Servitor
2
Artifact Creature – Construct Uncommon
When Runed Servitor is put into a graveyard from the battlefield, each player draws a card.
2/2
(Confirmation and Discussion)
(Source: FNM spoilers)
Sphinx-Bone Wand
7
Artifact Rare
Whenever you cast an instant or sorcery spell, you may put a charge counter on Sphinx-Bone Wand. If you do, Sphinx-Bone Wand deals damage to target creature or player equal to the number of charge counters on it.
(Confirmation and Discussion)
Warmonger’s Chariot
2
Artifact – Equipment Uncommon
Equipped creature gets +2/+2.
As long as equipped creature has defender, it can attack as though it didn’t have defender.
Equip 3
(Confirmation and Discussion)
(Source: FAQ)
Land (2)
Eldrazi Temple
Land Rare
{T}: Add 1 to your mana pool.
{T}: Add 2 to your mana pool. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.
Each temple is a door to a horrible future.
Illus. James Paick #227/248
(Confirmation and Discussion)
(Source: SCG preview)
Evolving Wilds
Land Common
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
(Confirmation and Discussion)
(Source: Orb, Number Crunch)
Basic Land (20/20)
Plains
Basic Land – Plains Basic Land
#229/248
Plains
Basic Land – Plains Basic Land
#230/248
Plains
Basic Land – Plains Basic Land
#231/248
Plains
Basic Land – Plains Basic Land
#232/248
Island
Basic Land – Island Basic Land
#233/248
Island
Basic Land – Island Basic Land
#234/248
Island
Basic Land – Island Basic Land
#235/248
Island
Basic Land – Island Basic Land
#236/248
Swamp
Basic Land – Swamp Basic Land
#237/248
Swamp
Basic Land – Swamp Basic Land
#238/248
Swamp
Basic Land – Swamp Basic Land
#239/248
Swamp
Basic Land – Swamp Basic Land
#240/248
Mountain
Basic Land – Mountain Basic Land
#241/248
Mountain
Basic Land – Mountain Basic Land
#242/248
Mountain
Basic Land – Mountain Basic Land
#243/248
Mountain
Basic Land – Mountain Basic Land
#244/248
Forest
Basic Land – Forest Basic Land
#245/248
Forest
Basic Land – Forest Basic Land
#246/248
Forest
Basic Land – Forest Basic Land
#247/248
Forest
Basic Land – Forest Basic Land
#248/248



